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324 days ago
Unfiled. Edited by Ingrid Burrington 324 days ago
Ingrid B Architectural History of Computing
Draft syllabus for Fall '16 course
 
Short Summary
 
"The ENIAC itself, strangely, was a very personal computer. Now we think of a personal computer as one which you carry around with you. The ENIAC was actually one that you kind of lived inside."
 
-- Harry Reed, mathematician who worked on the ENIAC (one of the earliest modern computers created in the United States)
 
While the hardware that we use to connect with each other has gotten a lot smaller, the room in which we engage in personal computing has gotten a lot bigger. It's not really a room so much as it's a planet. What we think of as personal computers today are small components of larger, more complicated networked system that spans from cables under the ocean to satellites in space. But living inside a computer doesn't look like a cool science fiction movie. It looks like cities, highways, buildings, and the infrastructure that supports them. 
 
In this class, we'll explore how and where we live with computers, and the different spatial politics of computation. The course will do a sort of "Powers of Ten" approach, first moving up the scales to look at massive superstructures of computation and then zooming in to look at the raw materials within consumer electronics--and the landscapes required to obtain those raw materials. We'll do one field trip day to see some relevant sites in New York City and one in-class science project (a dissection). 
 
- Session 1: Living Inside a Computer 
(introduction, taxonomies of computer landscapes)
 
Assignment for this session (long-term): Students will start keeping a "computation diary"  that they will maintain over the course of the class observing where, when, and how they interact with computers. The goal is to introduce students to an expanded definition of what constitutes computation--using a Metrocard kiosk or waiting at a crosswalk is a kind of human-computer interaction as much as using a phone. The medium for the diary is entirely up to the discretion of the participant--photography, drawing, a paper diary, a map, a website, a Twitter bot, all totally reasonable options. Students don't have to determine the exact form they want the diary to take until session 3, but since we'll be doing a field trip on session 2 they might find it useful to pick one sooner than later.  
 
  • Relevant readings/sources introduced:
  • exerpts fromThe Real World of Technology, Ursula Franklin
  • "Situated Knowledges", Donna Haraway
 
- Session 2: Field Trip!
 
This will probably be more or less the same route and material from the spring version of the one-day workshop for this class--walking from the financial district up to SFPC and visiting various landmarks of New York telecommunications history. (anything you've found with your contact at Bell would be amazing to introduce here or you might want to include as complementary material to your class?)
 
- Session 3: Cloud Studies 
 
Because we can't really visit and there aren't many super-sized data centers in the immediate New York City area, I want to spend one day talking a bit about large-scale cloud computing systems, their geography, and their politics. 
 
  • Relevant reading/sources for this session:
  • excerpt from A Prehistory of the Cloud
 
- Session 4: Life Cycles, Part 1
 
Assignment for this session (short-term) : Students will be randomly assigned a rare earth element used in the production of electronics (cobalt, tantaulan, lithium, etc). They will be asked to come to class prepared to talk briefly about the following:
  • What is this mineral used in? (not just electronics, but other industries)
  • Where is it mined?
  • How much is it worth per ounce?  
 
In class activity: we'll be working in pairs to dissect electronics (I'll be providing the used electronics), and as we look at different components, students will be asked to talk about what they learned about the element critical to that component. 
 
  • Lecture/other reading material: conflict mineral histories, examples of work exploring the state of raw commodities and supply chains (maybe bring in Marina Zurkow for a lunch talk this week?)
 
  • Relevant reading/sources for this session:
  • Nathan Ensmenger's "Toward an Environmental History of Computing"
  • excerpt from Undermining, Lucy Lippard
 
- Session 5: Life Cycles, Part 2
  • Electronics recycling and its complexities/discontents, e-waste, politics of maintenance, repair, theories of care and technology (reference points: Mierle Laderman Ukeles, Jenny Odell, Donna Haraway's most recent book)
  • Presentation and Discussion of Computer Diaries, final wrap-up
 
  • Relevant reading/sources for this session:
  • excerpt from Staying With The Trouble
 
 
423 days ago
672 days ago
Unfiled. Edited by Nikolajus Krauklis 672 days ago
  • Our summer program is tailor made for writers and poets who want to learn to code or push the boundaries of what's possible with text -- it's also for coders and technologists who want to incorporate narrative and poetry into their work.
 
743 days ago
Unfiled. Edited by Jonathan Dahan 743 days ago
My work varies from traditional to contemporary style.
 
761 days ago
Unfiled. Edited by Lauren Gardner 761 days ago
Lauren G
  • Make and Play Your Own Poetry Instrument:
In this class we will build poetry instruments and try to get good at playing them. By 'instrument ' I mean an interactive work that can be played differently each time, has a learning curve and can be remixed and improvised when performed live. We will build our instruments using Javascript keyboard events to control the text on the screen, and also corresponding sounds, images and animations (depending on how deep you want to go).
 
777 days ago
Unfiled. Edited by Georgia Guthrie , lee t 777 days ago
  1. Make biz cards that don't suck to show off your new portfolio
Georgia G
  1. Contact a local arts collective/hackerspace/makerspace/gallery/co-working space and ask to give a talk about your experience
 
  1. Join a thing or volunteer with a group you like or start your own (examples: hackerspaces, collectives, etc)
  1. Curate! Have an idea for a collection of cool things? Put out a call and find other like minded folks and do a show.
  1. Find/build a community around a shared physical space or a topic you are really into
  1. Meetup.com in your area may be a good source of groups to join
 
How to eat and *maybe* pay rent:
  1. Apply for grants
  1. Apply for a residency
  1. Teach a class or classes
  1. If you like working with kids, find a school or afterschool group and pitch them a recurring event involving hands-on activities or interactive programming. There's huge demand for this, and parents can usually pay $20+ per session
  1. Identify organizations in your area that have done work similar to what you're interested in, and find someone there for an "informational interview" about project goals or how you could be a technical/creative consultant for them
  1. Develop a skill that's easy to work freelance with; technical writing, video editing, programming, curriculum design, web design
 
 

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